Making Curriculum Pop

Recently, the subject of using video games in the classroom has come up in one of my graduate courses.  No matter how much research I read, I just cannot come to terms with the idea of using video games in a classroom.  It seems so unrealistic, both time and money-wise.  The resources just don't seem to be there - at least, not in my corner of the world. 

I'm wondering if there are ANY teachers here who have used video games in the classroom, and if so, how??  I'm hoping someone can give me some good ideas so I can emerge from my shell of skepticism.

I am not looking for recommendations on what to read - I have read Gee, and other research.  I am looking for people who have ACTUALLY used this and found it not only successful, but doable!!

 

Thanks!

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Replies to This Discussion

Jenna, there is a long thread about this on the SC School Librarians list serve, but I don't have rights to copy and paste it all. May I also suggest that you look at the LM-Net (national library list serve) archives for similar discussions.   FB
I was going to have kids create their own video games using Scratch, but we didn't get to it this past year...

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