Making Curriculum Pop

Hello! I started a club this semester for grades 4-6 based on Scholastic's Gamestar Mechanic curriculum, and it was a HUGE success. The kids have been begging me to create a more advanced club for them to put into practice what they've learned through Gamestar, which was more conceptual than technical--it contained no actual programming. Can anyone recommend a free or cheap Mac-based tool for teaching beginning programming? Or even a different curriculum or program we could use to take these game makers to the next step?

Views: 65

Replies to This Discussion

Well, I'm not sure if it is exactly what you are looking for but there is a game programming tool called Unity that I've heard about. Its supposed to be one of the best programs to help construct video games. Try looking into it at this website.

 

http://unity3d.com/unity/

 

I hope this helps.

This may be of interest to you, but I do not believe this is available yet:

http://rapunsel.org/

Isn't there a program called "Alice" out of MIT?    (ok, so I wonder, then I Google, and then I post...http://www.alice.org/index.php?page=sims_announcement/sims_announce... )

 

 

Scratch is pretty kid friendly programming. Also from MIT. http://scratch.mit.edu/

Greenfoot is supposed to be a great tool for learning Java. http://www.greenfoot.org/home

StatLogo is a mathy programming language that allows for neat things. Also also from MIT. http://education.mit.edu/starlogo/

But I think I'd do Lego Mindstorms if it was a possibility.

The easiest program to use and is free is Scratch from MIT.  It uses drag and drop objects that link together, and easily allows students to see what they have created.  It teaches x, y coordinates and more.   You can download an existing game or animation, see how it was created, and make changes to it to make it your own.  

Easy for students to do - they can simply make their cat walk across the stage, and then move on from there.  Used this for 3-8 grades, and students loved it.

Create interactive stories, games, art and more.
http://scratch.mit.edu/

Take a look at the gallery and see what students have created.

 

Here Here for Scratch!  Easy to install. Easy to use.

As others have mentioned Scratch is great.  In addition to all of the reasons mentioned, there is also an incredibly active online Scratch community where users share projects, comment on projects, can download and remix projects, offer assistance through forums and some even collaborate online.

Squeak Toys is also good.  Both are 2D environments.  Alice is a bit more advanced in a 3D environment.  Kodu is also 3D but I believe is only available for PC.  My son has played around with Python which requires some knowledge of the language but still in an introductory manner.

Thanks so much to everyone who's replied!! I will have lots to look up over the winter break!  :)  Has anyone used GameSalad? They seem VERY interested in helping educators out who want to use their free software. While most of their "modules" are for HS and up, they were willing to work w/ me since I'm in a K-6 building, as long as I get sign-off from the parents since their tools are supposed to be for those 13 and up. I've been very impressed w/ their responses when I've asked them Q's. I'd love to hear from anyone who's tried it out in a school setting.

RSS

Events

© 2024   Created by Ryan Goble.   Powered by

Badges  |  Report an Issue  |  Terms of Service